#ifndef DECL_CUBEMAP
#define DECL_CUBEMAP(x)
#endif

#ifndef DECL_CUBEMAP_COMPUTE
#define DECL_CUBEMAP_COMPUTE(name, width, height, shader) DECL_CUBEMAP(name)
#endif

// NOTE: Don't include this file directly! It is intended to be included from various
//       places, with different definitions of the DECL_CUBEMAP() macro.

DECL_CUBEMAP(sunmap);

DECL_CUBEMAP_COMPUTE(starNoise, 1024, 1024, comp_starNoise);

#undef DECL_CUBEMAP
#undef DECL_CUBEMAP_COMPUTE